#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_CONSTANT_SOURCE_NODE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_CONSTANT_SOURCE_NODE_H_
#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/modules/webaudio/audio_param.h"
#include "third_party/blink/renderer/modules/webaudio/audio_scheduled_source_node.h"
namespace blink {
class BaseAudioContext;
class ConstantSourceHandler;
class ConstantSourceOptions;
class ExceptionState;
class ConstantSourceNode final : public AudioScheduledSourceNode { … };
}
#endif