chromium/third_party/blink/renderer/modules/webaudio/dynamics_compressor_node.cc

/*
 * Copyright (C) 2011, Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1.  Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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#include "third_party/blink/renderer/modules/webaudio/dynamics_compressor_node.h"

#include "third_party/blink/renderer/bindings/modules/v8/v8_dynamics_compressor_options.h"
#include "third_party/blink/renderer/modules/webaudio/audio_graph_tracer.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node_input.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node_output.h"
#include "third_party/blink/renderer/platform/audio/audio_utilities.h"
#include "third_party/blink/renderer/platform/audio/dynamics_compressor.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/instrumentation/tracing/trace_event.h"

namespace blink {

namespace {

constexpr double kDefaultThresholdValue =;
constexpr float kMinThresholdValue =;
constexpr float kMaxThresholdValue =;

constexpr double kDefaultKneeValue =;
constexpr float kMinKneeValue =;
constexpr float kMaxKneeValue =;

constexpr double kDefaultRatioValue =;
constexpr float kMinRatioValue =;
constexpr float kMaxRatioValue =;

constexpr double kDefaultAttackValue =;
constexpr float kMinAttackValue =;
constexpr float kMaxAttackValue =;

constexpr double kDefaultReleaseValue =;
constexpr float kMinReleaseValue =;
constexpr float kMaxReleaseValue =;

}  // namespace

DynamicsCompressorNode::DynamicsCompressorNode(BaseAudioContext& context)
    :{}

DynamicsCompressorNode* DynamicsCompressorNode::Create(
    BaseAudioContext& context,
    ExceptionState& exception_state) {}

DynamicsCompressorNode* DynamicsCompressorNode::Create(
    BaseAudioContext* context,
    const DynamicsCompressorOptions* options,
    ExceptionState& exception_state) {}

void DynamicsCompressorNode::Trace(Visitor* visitor) const {}

DynamicsCompressorHandler&
DynamicsCompressorNode::GetDynamicsCompressorHandler() const {}

AudioParam* DynamicsCompressorNode::threshold() const {}

AudioParam* DynamicsCompressorNode::knee() const {}

AudioParam* DynamicsCompressorNode::ratio() const {}

float DynamicsCompressorNode::reduction() const {}

AudioParam* DynamicsCompressorNode::attack() const {}

AudioParam* DynamicsCompressorNode::release() const {}

void DynamicsCompressorNode::ReportDidCreate() {}

void DynamicsCompressorNode::ReportWillBeDestroyed() {}

}  // namespace blink