#include "third_party/blink/renderer/modules/webaudio/iir_filter_handler.h"
#include <memory>
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/core/inspector/console_message.h"
#include "third_party/blink/renderer/modules/webaudio/base_audio_context.h"
#include "third_party/blink/renderer/modules/webaudio/iir_processor.h"
#include "third_party/blink/renderer/platform/scheduler/public/post_cross_thread_task.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_copier_base.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_functional.h"
namespace blink {
namespace {
constexpr uint32_t kNumberOfChannels = …;
}
IIRFilterHandler::IIRFilterHandler(AudioNode& node,
float sample_rate,
const Vector<double>& feedforward_coef,
const Vector<double>& feedback_coef,
bool is_filter_stable)
: … { … }
scoped_refptr<IIRFilterHandler> IIRFilterHandler::Create(
AudioNode& node,
float sample_rate,
const Vector<double>& feedforward_coef,
const Vector<double>& feedback_coef,
bool is_filter_stable) { … }
void IIRFilterHandler::Process(uint32_t frames_to_process) { … }
void IIRFilterHandler::NotifyBadState() const { … }
}