chromium/third_party/blink/renderer/modules/webaudio/iir_filter_handler.cc

// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/modules/webaudio/iir_filter_handler.h"

#include <memory>

#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/core/inspector/console_message.h"
#include "third_party/blink/renderer/modules/webaudio/base_audio_context.h"
#include "third_party/blink/renderer/modules/webaudio/iir_processor.h"
#include "third_party/blink/renderer/platform/scheduler/public/post_cross_thread_task.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_copier_base.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_functional.h"

namespace blink {

namespace {

constexpr uint32_t kNumberOfChannels =;

}  // namespace

IIRFilterHandler::IIRFilterHandler(AudioNode& node,
                                   float sample_rate,
                                   const Vector<double>& feedforward_coef,
                                   const Vector<double>& feedback_coef,
                                   bool is_filter_stable)
    :{}

scoped_refptr<IIRFilterHandler> IIRFilterHandler::Create(
    AudioNode& node,
    float sample_rate,
    const Vector<double>& feedforward_coef,
    const Vector<double>& feedback_coef,
    bool is_filter_stable) {}

void IIRFilterHandler::Process(uint32_t frames_to_process) {}

void IIRFilterHandler::NotifyBadState() const {}

}  // namespace blink