chromium/third_party/blink/renderer/modules/webaudio/media_element_audio_source_handler.h

// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_MEDIA_ELEMENT_AUDIO_SOURCE_HANDLER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_MEDIA_ELEMENT_AUDIO_SOURCE_HANDLER_H_

#include <memory>

#include "base/memory/scoped_refptr.h"
#include "base/notreached.h"
#include "base/task/single_thread_task_runner.h"
#include "base/thread_annotations.h"
#include "third_party/blink/renderer/bindings/core/v8/active_script_wrappable.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node.h"
#include "third_party/blink/renderer/platform/audio/audio_source_provider_client.h"
#include "third_party/blink/renderer/platform/audio/media_multi_channel_resampler.h"
#include "third_party/blink/renderer/platform/heap/cross_thread_persistent.h"

namespace blink {

class AudioContext;
class HTMLMediaElement;
class MediaElementAudioSourceOptions;

class MediaElementAudioSourceHandler final : public AudioHandler {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_MEDIA_ELEMENT_AUDIO_SOURCE_HANDLER_H_