chromium/third_party/blink/renderer/modules/webaudio/offline_audio_destination_handler.h

// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_OFFLINE_AUDIO_DESTINATION_HANDLER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_OFFLINE_AUDIO_DESTINATION_HANDLER_H_

#include <memory>

#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "third_party/blink/renderer/modules/webaudio/audio_buffer.h"
#include "third_party/blink/renderer/modules/webaudio/audio_destination_node.h"
#include "third_party/blink/renderer/modules/webaudio/offline_audio_context.h"
#include "third_party/blink/renderer/platform/scheduler/public/non_main_thread.h"

namespace blink {

class BaseAudioContext;
class AudioBus;
class OfflineAudioContext;

class OfflineAudioDestinationHandler final : public AudioDestinationHandler {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_OFFLINE_AUDIO_DESTINATION_HANDLER_H_