#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_OSCILLATOR_HANDLER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_OSCILLATOR_HANDLER_H_
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_oscillator_options.h"
#include "third_party/blink/renderer/modules/webaudio/audio_param.h"
#include "third_party/blink/renderer/modules/webaudio/audio_scheduled_source_node.h"
#include "third_party/blink/renderer/platform/audio/audio_bus.h"
#include "third_party/blink/renderer/platform/heap/cross_thread_persistent.h"
#include "third_party/blink/renderer/platform/wtf/threading.h"
namespace blink {
class BaseAudioContext;
class ExceptionState;
class OscillatorOptions;
class PeriodicWave;
class PeriodicWaveImpl;
class OscillatorHandler final : public AudioScheduledSourceHandler { … };
}
#endif