chromium/third_party/blink/renderer/modules/webaudio/oscillator_node.cc

/*
 * Copyright (C) 2012, Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1.  Redistributions of source code must retain the above copyright
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 * 2.  Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
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#include "third_party/blink/renderer/modules/webaudio/oscillator_node.h"

#include <algorithm>
#include <limits>

#include "build/build_config.h"
#include "third_party/blink/renderer/modules/webaudio/audio_graph_tracer.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node_output.h"
#include "third_party/blink/renderer/modules/webaudio/periodic_wave.h"
#include "third_party/blink/renderer/platform/audio/audio_utilities.h"
#include "third_party/blink/renderer/platform/audio/vector_math.h"
#include "third_party/blink/renderer/platform/bindings/enumeration_base.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/heap/persistent.h"
#include "third_party/blink/renderer/platform/wtf/math_extras.h"
#include "third_party/blink/renderer/platform/wtf/std_lib_extras.h"

namespace blink {

namespace {

constexpr double kDefaultFrequencyValue =;
constexpr double kDefaultDetuneValue =;

}  // namespace

OscillatorNode::OscillatorNode(BaseAudioContext& context,
                               const String& oscillator_type,
                               PeriodicWave* wave_table)
    :{}

OscillatorNode* OscillatorNode::Create(BaseAudioContext& context,
                                       const String& oscillator_type,
                                       PeriodicWave* wave_table,
                                       ExceptionState& exception_state) {}

OscillatorNode* OscillatorNode::Create(BaseAudioContext* context,
                                       const OscillatorOptions* options,
                                       ExceptionState& exception_state) {}

void OscillatorNode::Trace(Visitor* visitor) const {}

OscillatorHandler& OscillatorNode::GetOscillatorHandler() const {}

String OscillatorNode::type() const {}

void OscillatorNode::setType(const String& type,
                             ExceptionState& exception_state) {}

AudioParam* OscillatorNode::frequency() {}

AudioParam* OscillatorNode::detune() {}

void OscillatorNode::setPeriodicWave(PeriodicWave* wave) {}

void OscillatorNode::ReportDidCreate() {}

void OscillatorNode::ReportWillBeDestroyed() {}

}  // namespace blink