#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_PANNER_HANDLER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_PANNER_HANDLER_H_
#include <memory>
#include "base/synchronization/lock.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node.h"
#include "third_party/blink/renderer/platform/audio/cone_effect.h"
#include "third_party/blink/renderer/platform/audio/distance_effect.h"
#include "third_party/blink/renderer/platform/audio/panner.h"
#include "ui/gfx/geometry/point3_f.h"
#include "ui/gfx/geometry/vector3d_f.h"
namespace blink {
class AudioBus;
class AudioListenerHandler;
class AudioParamHandler;
class PannerHandler final : public AudioHandler { … };
}
#endif