chromium/third_party/blink/renderer/modules/webaudio/script_processor_handler.h

// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_SCRIPT_PROCESSOR_HANDLER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_SCRIPT_PROCESSOR_HANDLER_H_

#include "base/gtest_prod_util.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "base/synchronization/lock.h"
#include "base/synchronization/waitable_event.h"
#include "third_party/blink/renderer/bindings/core/v8/active_script_wrappable.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node.h"
#include "third_party/blink/renderer/platform/audio/audio_bus.h"
#include "third_party/blink/renderer/platform/heap/persistent.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"

namespace base {
class SingleThreadTaskRunner;
class WaitableEvent;
}

namespace blink {

class AudioBuffer;
class BaseAudioContext;
class SharedAudioBuffer;

class ScriptProcessorHandler final : public AudioHandler {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_SCRIPT_PROCESSOR_HANDLER_H_