chromium/third_party/blink/renderer/modules/webaudio/stereo_panner_node.h

// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_STEREO_PANNER_NODE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_STEREO_PANNER_NODE_H_

#include <memory>

#include "base/gtest_prod_util.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node.h"
#include "third_party/blink/renderer/modules/webaudio/audio_param.h"
#include "third_party/blink/renderer/modules/webaudio/stereo_panner_handler.h"
#include "third_party/blink/renderer/platform/audio/audio_bus.h"
#include "third_party/blink/renderer/platform/audio/stereo_panner.h"

namespace blink {

class BaseAudioContext;
class StereoPannerOptions;

// StereoPannerNode is an AudioNode with one input and one output. It is
// specifically designed for equal-power stereo panning.
class StereoPannerNode final : public AudioNode {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_STEREO_PANNER_NODE_H_