#include "third_party/blink/renderer/modules/webaudio/testing/internals_web_audio.h"
#include "third_party/blink/renderer/modules/webaudio/audio_context.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node.h"
#include "third_party/blink/renderer/platform/instrumentation/instance_counters.h"
namespace blink {
unsigned InternalsWebAudio::audioHandlerCount(Internals& internals) { … }
unsigned InternalsWebAudio::audioWorkletProcessorCount(Internals& internals) { … }
void InternalsWebAudio::emulateDeviceFailureOnAudioContext(
Internals& internals, AudioContext* context) { … }
}