#include "third_party/blink/renderer/modules/webcodecs/codec_pressure_manager_provider.h"
#include "base/task/sequenced_task_runner.h"
#include "third_party/blink/renderer/modules/webcodecs/codec_pressure_manager.h"
namespace blink {
const char CodecPressureManagerProvider::kSupplementName[] = …;
CodecPressureManagerProvider& CodecPressureManagerProvider::From(
ExecutionContext& context) { … }
CodecPressureManagerProvider::CodecPressureManagerProvider(
ExecutionContext& context)
: … { … }
CodecPressureManager*
CodecPressureManagerProvider::GetDecoderPressureManager() { … }
CodecPressureManager*
CodecPressureManagerProvider::GetEncoderPressureManager() { … }
scoped_refptr<base::SequencedTaskRunner>
CodecPressureManagerProvider::GetTaskRunner() { … }
void CodecPressureManagerProvider::Trace(Visitor* visitor) const { … }
}