// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <string>
#include "base/run_loop.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "testing/libfuzzer/proto/lpm_interface.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_binding_for_core.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_union_arraybufferallowshared_arraybufferviewallowshared_readablestream.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_image_decode_options.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_image_decoder_init.h"
#include "third_party/blink/renderer/core/css/css_default_style_sheets.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/frame/settings.h"
#include "third_party/blink/renderer/core/streams/readable_stream.h"
#include "third_party/blink/renderer/core/streams/test_underlying_source.h"
#include "third_party/blink/renderer/core/testing/dummy_page_holder.h"
#include "third_party/blink/renderer/modules/webcodecs/fuzzer_inputs.pb.h"
#include "third_party/blink/renderer/modules/webcodecs/fuzzer_utils.h"
#include "third_party/blink/renderer/modules/webcodecs/image_decoder_external.h"
#include "third_party/blink/renderer/modules/webcodecs/image_track.h"
#include "third_party/blink/renderer/modules/webcodecs/image_track_list.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/script_state.h"
#include "third_party/blink/renderer/platform/heap/persistent.h"
#include "third_party/blink/renderer/platform/loader/fetch/memory_cache.h"
#include "third_party/blink/renderer/platform/testing/blink_fuzzer_test_support.h"
#include "third_party/blink/renderer/platform/testing/task_environment.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
namespace {
String ToColorSpaceConversion(
wc_fuzzer::ImageBitmapOptions_ColorSpaceConversion type) {
switch (type) {
case wc_fuzzer::ImageBitmapOptions_ColorSpaceConversion_CS_NONE:
return "none";
case wc_fuzzer::ImageBitmapOptions_ColorSpaceConversion_CS_DEFAULT:
return "default";
}
}
void RunFuzzingLoop(ImageDecoderExternal* image_decoder,
const google::protobuf::RepeatedPtrField<
wc_fuzzer::ImageDecoderApiInvocation>& invocations) {
Persistent<ImageDecodeOptions> options = ImageDecodeOptions::Create();
for (auto& invocation : invocations) {
switch (invocation.Api_case()) {
case wc_fuzzer::ImageDecoderApiInvocation::kDecodeImage:
options->setFrameIndex(invocation.decode_image().frame_index());
options->setCompleteFramesOnly(
invocation.decode_image().complete_frames_only());
image_decoder->decode(options);
break;
case wc_fuzzer::ImageDecoderApiInvocation::kDecodeMetadata:
// Deprecated.
break;
case wc_fuzzer::ImageDecoderApiInvocation::kSelectTrack: {
auto* track = image_decoder->tracks().AnonymousIndexedGetter(
invocation.select_track().track_id());
if (track)
track->setSelected(invocation.select_track().selected());
break;
}
case wc_fuzzer::ImageDecoderApiInvocation::API_NOT_SET:
break;
}
// Give other tasks a chance to run (e.g. calling our output callback).
base::RunLoop().RunUntilIdle();
}
}
} // namespace
DEFINE_BINARY_PROTO_FUZZER(
const wc_fuzzer::ImageDecoderApiInvocationSequence& proto) {
static BlinkFuzzerTestSupport test_support = BlinkFuzzerTestSupport();
test::TaskEnvironment task_environment;
auto page_holder = std::make_unique<DummyPageHolder>();
page_holder->GetFrame().GetSettings()->SetScriptEnabled(true);
//
// NOTE: GC objects that need to survive iterations of the loop below
// must be Persistent<>!
//
// GC may be triggered by the RunLoop().RunUntilIdle() below, which will GC
// raw pointers on the stack. This is not required in production code because
// GC typically runs at the top of the stack, or is conservative enough to
// keep stack pointers alive.
//
// Scoping Persistent<> refs so GC can collect these at the end.
Persistent<ScriptState> script_state =
ToScriptStateForMainWorld(&page_holder->GetFrame());
ScriptState::Scope scope(script_state);
// Fuzz the isTypeSupported() API explicitly.
ImageDecoderExternal::isTypeSupported(script_state,
proto.config().type().c_str());
Persistent<ImageDecoderInit> image_decoder_init =
MakeGarbageCollected<ImageDecoderInit>();
image_decoder_init->setType(proto.config().type().c_str());
Persistent<DOMArrayBuffer> data_copy = DOMArrayBuffer::Create(
proto.config().data().data(), proto.config().data().size());
image_decoder_init->setData(
MakeGarbageCollected<V8ImageBufferSource>(data_copy));
image_decoder_init->setColorSpaceConversion(ToColorSpaceConversion(
proto.config().options().color_space_conversion()));
// Limit resize support to a reasonable value to prevent fuzzer oom.
constexpr uint32_t kMaxDimension = 4096u;
image_decoder_init->setDesiredWidth(
std::min(proto.config().options().resize_width(), kMaxDimension));
image_decoder_init->setDesiredHeight(
std::min(proto.config().options().resize_height(), kMaxDimension));
image_decoder_init->setPreferAnimation(proto.config().prefer_animation());
Persistent<ImageDecoderExternal> image_decoder = ImageDecoderExternal::Create(
script_state, image_decoder_init, IGNORE_EXCEPTION_FOR_TESTING);
if (image_decoder) {
// Promises will be fulfilled synchronously since we're using an array
// buffer based source.
RunFuzzingLoop(image_decoder, proto.invocations());
// Close out underlying decoder to simplify reproduction analysis.
image_decoder->close();
image_decoder = nullptr;
base::RunLoop().RunUntilIdle();
// Collect what we can after the first fuzzing loop; this keeps memory
// pressure down during ReadableStream fuzzing.
script_state->GetIsolate()->RequestGarbageCollectionForTesting(
v8::Isolate::kFullGarbageCollection);
}
Persistent<TestUnderlyingSource> underlying_source =
MakeGarbageCollected<TestUnderlyingSource>(script_state);
Persistent<ReadableStream> stream =
ReadableStream::CreateWithCountQueueingStrategy(script_state,
underlying_source, 0);
image_decoder_init->setData(
MakeGarbageCollected<V8ImageBufferSource>(stream));
image_decoder = ImageDecoderExternal::Create(script_state, image_decoder_init,
IGNORE_EXCEPTION_FOR_TESTING);
image_decoder_init = nullptr;
if (image_decoder) {
// Split the image data into chunks.
constexpr size_t kNumChunks = 2;
const size_t chunk_size = (data_copy->ByteLength() + 1) / kNumChunks;
size_t offset = 0;
for (size_t i = 0; i < kNumChunks; ++i) {
RunFuzzingLoop(image_decoder, proto.invocations());
const size_t current_chunk_size =
std::min(data_copy->ByteLength() - offset, chunk_size);
v8::Local<v8::Value> v8_data_array = ToV8Traits<DOMUint8Array>::ToV8(
script_state,
DOMUint8Array::Create(data_copy, offset, current_chunk_size));
underlying_source->Enqueue(
ScriptValue(script_state->GetIsolate(), v8_data_array));
offset += chunk_size;
}
underlying_source->Close();
data_copy = nullptr;
// Run one additional loop after all data has been appended.
RunFuzzingLoop(image_decoder, proto.invocations());
}
}
} // namespace blink