#include "third_party/blink/renderer/modules/webgl/ext_texture_mirror_clamp_to_edge.h"
#include "third_party/blink/renderer/modules/webgl/webgl_rendering_context_base.h"
namespace blink {
EXTTextureMirrorClampToEdge::EXTTextureMirrorClampToEdge(
WebGLRenderingContextBase* context)
: … { … }
WebGLExtensionName EXTTextureMirrorClampToEdge::GetName() const { … }
bool EXTTextureMirrorClampToEdge::Supported(
WebGLRenderingContextBase* context) { … }
const char* EXTTextureMirrorClampToEdge::ExtensionName() { … }
}