#include "third_party/blink/renderer/modules/webgl/ovr_multiview_2.h"
#include "third_party/blink/renderer/modules/webgl/webgl2_rendering_context_base.h"
#include "third_party/blink/renderer/modules/webgl/webgl_framebuffer.h"
#include "third_party/blink/renderer/modules/webgl/webgl_rendering_context_base.h"
namespace blink {
OVRMultiview2::OVRMultiview2(WebGLRenderingContextBase* context)
: … { … }
WebGLExtensionName OVRMultiview2::GetName() const { … }
void OVRMultiview2::framebufferTextureMultiviewOVR(GLenum target,
GLenum attachment,
WebGLTexture* texture,
GLint level,
GLint base_view_index,
GLsizei num_views) { … }
bool OVRMultiview2::Supported(WebGLRenderingContextBase* context) { … }
const char* OVRMultiview2::ExtensionName() { … }
}