// Copyright 2016 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/modules/webgl/webgl_compressed_texture_etc.h" #include "third_party/blink/renderer/modules/webgl/webgl_rendering_context_base.h" namespace blink { WebGLCompressedTextureETC::WebGLCompressedTextureETC( WebGLRenderingContextBase* context) : … { … } WebGLExtensionName WebGLCompressedTextureETC::GetName() const { … } bool WebGLCompressedTextureETC::Supported(WebGLRenderingContextBase* context) { … } const char* WebGLCompressedTextureETC::ExtensionName() { … } } // namespace blink