#include "third_party/blink/renderer/modules/webgl/webgl_unowned_texture.h"
#include "gpu/command_buffer/client/gles2_interface.h"
#include "third_party/blink/renderer/modules/webgl/webgl_rendering_context_base.h"
namespace blink {
WebGLUnownedTexture::WebGLUnownedTexture(WebGLRenderingContextBase* ctx,
GLuint texture,
GLenum target)
: … { … }
void WebGLUnownedTexture::OnGLDeleteTextures() { … }
void WebGLUnownedTexture::DeleteObjectImpl(gpu::gles2::GLES2Interface* gl) { … }
WebGLUnownedTexture::~WebGLUnownedTexture() = default;
}