// Copyright 2020 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_UNOWNED_TEXTURE_H_ #define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_UNOWNED_TEXTURE_H_ #include "third_party/blink/renderer/modules/webgl/webgl_texture.h" namespace blink { // This class exists to prevent a double-freeing of a texture resource. // It is also necessary for WebXR's Camera Access feature to be able to // provide a camera image textures until it's decided how to best expose // the texture to the WebXR API. // TODO(https://bugs.chromium.org/p/chromium/issues/detail?id=1104340). // The texture does not own its texture name - it relies on being notified that // the texture name has been deleted by whoever owns it. class WebGLUnownedTexture final : public WebGLTexture { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_UNOWNED_TEXTURE_H_