#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_VERTEX_ARRAY_OBJECT_BASE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_VERTEX_ARRAY_OBJECT_BASE_H_
#include "third_party/blink/renderer/modules/webgl/webgl_buffer.h"
#include "third_party/blink/renderer/modules/webgl/webgl_context_object.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
namespace blink {
class WebGLVertexArrayObjectBase : public WebGLContextObject { … };
}
#endif