#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_ADAPTER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_ADAPTER_H_
#include "base/memory/scoped_refptr.h"
#include "gpu/command_buffer/client/webgpu_interface.h"
#include "third_party/blink/renderer/bindings/core/v8/script_promise.h"
#include "third_party/blink/renderer/bindings/core/v8/script_promise_resolver.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/modules/webgpu/dawn_object.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace blink {
class GPU;
class GPUAdapterInfo;
class GPUDevice;
class GPUDeviceDescriptor;
class GPURequestAdapterOptions;
class GPUSupportedFeatures;
class GPUSupportedLimits;
class GPUMemoryHeapInfo;
class GPUAdapter final : public ScriptWrappable, DawnObject<wgpu::Adapter> { … };
}
#endif