#include "third_party/blink/renderer/modules/webgpu/gpu_bind_group.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_bind_group_descriptor.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_bind_group_entry.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_buffer_binding.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_union_gpubufferbinding_gpuexternaltexture_gpusampler_gputextureview.h"
#include "third_party/blink/renderer/modules/webgpu/dawn_conversions.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_bind_group_layout.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_buffer.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_device.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_external_texture.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_sampler.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_texture_view.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
namespace blink {
wgpu::BindGroupEntry AsDawnType(
const GPUBindGroupEntry* webgpu_binding,
Vector<std::unique_ptr<wgpu::ExternalTextureBindingEntry>>*
externalTextureBindingEntries) { … }
std::unique_ptr<wgpu::BindGroupEntry[]> AsDawnType(
const HeapVector<Member<GPUBindGroupEntry>>& webgpu_objects,
Vector<std::unique_ptr<wgpu::ExternalTextureBindingEntry>>*
externalTextureBindingEntries) { … }
GPUBindGroup* GPUBindGroup::Create(GPUDevice* device,
const GPUBindGroupDescriptor* webgpu_desc,
ExceptionState& exception_state) { … }
GPUBindGroup::GPUBindGroup(GPUDevice* device,
wgpu::BindGroup bind_group,
const String& label)
: … { … }
}