#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_RENDER_BUNDLE_ENCODER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_RENDER_BUNDLE_ENCODER_H_
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_index_format.h"
#include "third_party/blink/renderer/modules/webgpu/dawn_enum_conversions.h"
#include "third_party/blink/renderer/modules/webgpu/dawn_object.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_programmable_pass_encoder.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
namespace blink {
class GPUBindGroup;
class GPURenderBundle;
class GPURenderBundleDescriptor;
class GPURenderBundleEncoderDescriptor;
class GPURenderBundleEncoder : public DawnObject<wgpu::RenderBundleEncoder>,
public GPUProgrammablePassEncoder { … };
}
#endif