chromium/third_party/blink/renderer/modules/webgpu/gpu_render_pass_encoder.cc

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/351564777): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif

#include "third_party/blink/renderer/modules/webgpu/gpu_render_pass_encoder.h"

#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_index_format.h"
#include "third_party/blink/renderer/modules/webgpu/dawn_conversions.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_bind_group.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_buffer.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_device.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_query_set.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_render_bundle.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_render_pipeline.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_supported_features.h"

namespace blink {

GPURenderPassEncoder::GPURenderPassEncoder(
    GPUDevice* device,
    wgpu::RenderPassEncoder render_pass_encoder,
    const String& label)
    :{}

void GPURenderPassEncoder::setBindGroup(
    uint32_t index,
    GPUBindGroup* bindGroup,
    const Vector<uint32_t>& dynamicOffsets) {}

void GPURenderPassEncoder::setBindGroup(
    uint32_t index,
    GPUBindGroup* bind_group,
    base::span<const uint32_t> dynamic_offsets_data,
    uint64_t dynamic_offsets_data_start,
    uint32_t dynamic_offsets_data_length,
    ExceptionState& exception_state) {}

void GPURenderPassEncoder::setBlendConstant(const V8GPUColor* color,
                                            ExceptionState& exception_state) {}

void GPURenderPassEncoder::executeBundles(
    const HeapVector<Member<GPURenderBundle>>& bundles) {}

void GPURenderPassEncoder::writeTimestamp(
    const DawnObject<wgpu::QuerySet>* querySet,
    uint32_t queryIndex,
    ExceptionState& exception_state) {}

}  // namespace blink