// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// https://gpuweb.github.io/gpuweb/
dictionary GPURenderPassLayout : GPUObjectDescriptorBase {
required sequence<GPUTextureFormat?> colorFormats;
GPUTextureFormat depthStencilFormat;
GPUSize32 sampleCount = 1;
};