chromium/third_party/blink/renderer/modules/webgpu/gpu_render_pipeline_descriptor.idl

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// https://gpuweb.github.io/gpuweb/

dictionary GPURenderPipelineDescriptor : GPUPipelineDescriptorBase {
    required GPUVertexState vertex;
    GPUPrimitiveState primitive = {};
    GPUDepthStencilState depthStencil;
    GPUMultisampleState multisample = {};
    GPUFragmentState fragment;
};

enum GPUPrimitiveTopology {
    "point-list",
    "line-list",
    "line-strip",
    "triangle-list",
    "triangle-strip"
};