chromium/third_party/blink/renderer/modules/webgpu/gpu_texture_binding_layout.idl

// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// https://gpuweb.github.io/gpuweb/

dictionary GPUTextureBindingLayout {
    GPUTextureSampleType sampleType = "float";
    GPUTextureViewDimension viewDimension = "2d";
    boolean multisampled = false;
};

enum GPUTextureSampleType {
    "float",
    "unfilterable-float",
    "depth",
    "sint",
    "uint",
};