// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/modules/webgpu/gpu_texture_view.h" #include "third_party/blink/renderer/modules/webgpu/gpu_device.h" namespace blink { GPUTextureView::GPUTextureView(GPUDevice* device, wgpu::TextureView texture_view, const String& label) : … { … } } // namespace blink