// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/modules/webgpu/texture_utils.h" #include "third_party/blink/renderer/modules/webgpu/gpu_device.h" namespace blink { WTF::String StringFromASCIIAndUTF8(const char* message) { … } std::string UTF8StringFromUSVStringWithNullReplacedByReplacementCodePoint( const String& s) { … } } // namespace blink