// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/modules/webgpu/texture_utils.h" #include "third_party/blink/renderer/modules/webgpu/gpu_device.h" namespace blink { namespace { struct TexelBlockInfo { … }; TexelBlockInfo GetTexelBlockInfoForCopy(wgpu::TextureFormat format, wgpu::TextureAspect aspect) { … } } // anonymous namespace size_t EstimateWriteTextureBytesUpperBound(wgpu::TextureDataLayout layout, wgpu::Extent3D extent, wgpu::TextureFormat format, wgpu::TextureAspect aspect) { … } } // namespace blink