#include "third_party/blink/renderer/modules/window_controls_overlay/window_controls_overlay.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/frame/navigator.h"
#include "third_party/blink/renderer/modules/event_target_modules.h"
#include "third_party/blink/renderer/modules/window_controls_overlay/window_controls_overlay_geometry_change_event.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
namespace blink {
const char WindowControlsOverlay::kSupplementName[] = …;
WindowControlsOverlay& WindowControlsOverlay::From(Navigator& navigator) { … }
WindowControlsOverlay* WindowControlsOverlay::FromIfExists(
Navigator& navigator) { … }
WindowControlsOverlay* WindowControlsOverlay::windowControlsOverlay(
Navigator& navigator) { … }
WindowControlsOverlay::WindowControlsOverlay(Navigator& navigator)
: … { … }
WindowControlsOverlay::~WindowControlsOverlay() = default;
ExecutionContext* WindowControlsOverlay::GetExecutionContext() const { … }
const AtomicString& WindowControlsOverlay::InterfaceName() const { … }
bool WindowControlsOverlay::visible() const { … }
DOMRect* WindowControlsOverlay::getTitlebarAreaRect() const { … }
void WindowControlsOverlay::WindowControlsOverlayChanged(
const gfx::Rect& rect) { … }
void WindowControlsOverlay::Trace(blink::Visitor* visitor) const { … }
}