#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WORKLET_ANIMATION_AND_PAINT_WORKLET_THREAD_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WORKLET_ANIMATION_AND_PAINT_WORKLET_THREAD_H_
#include <memory>
#include "third_party/blink/renderer/core/workers/worker_thread.h"
#include "third_party/blink/renderer/core/workers/worklet_thread_holder.h"
#include "third_party/blink/renderer/modules/modules_export.h"
namespace blink {
class WorkerReportingProxy;
class MODULES_EXPORT AnimationAndPaintWorkletThread final
: public WorkerThread { … };
}
#endif