#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_BOUNDED_REFERENCE_SPACE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_BOUNDED_REFERENCE_SPACE_H_
#include <memory>
#include <optional>
#include "third_party/blink/renderer/core/geometry/dom_point_read_only.h"
#include "third_party/blink/renderer/modules/xr/xr_reference_space.h"
#include "ui/gfx/geometry/transform.h"
namespace blink {
template <typename IDLType>
class FrozenArray;
class XRBoundedReferenceSpace final : public XRReferenceSpace { … };
}
#endif