#include "third_party/blink/renderer/modules/xr/xr_grip_space.h"
#include <utility>
#include "third_party/blink/renderer/modules/xr/xr_input_source.h"
#include "third_party/blink/renderer/modules/xr/xr_pose.h"
namespace blink {
XRGripSpace::XRGripSpace(XRSession* session, XRInputSource* source)
: … { … }
std::optional<gfx::Transform> XRGripSpace::MojoFromNative() const { … }
bool XRGripSpace::EmulatedPosition() const { … }
device::mojom::blink::XRNativeOriginInformationPtr XRGripSpace::NativeOrigin()
const { … }
bool XRGripSpace::IsStationary() const { … }
std::string XRGripSpace::ToString() const { … }
void XRGripSpace::Trace(Visitor* visitor) const { … }
}