#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_INPUT_SOURCE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_INPUT_SOURCE_H_
#include <memory>
#include <optional>
#include "base/time/time.h"
#include "device/vr/public/mojom/vr_service.mojom-blink.h"
#include "third_party/blink/renderer/bindings/core/v8/idl_types.h"
#include "third_party/blink/renderer/modules/gamepad/gamepad.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "ui/gfx/geometry/transform.h"
namespace device {
template <class T>
class GamepadImpl;
Gamepad;
}
namespace blink {
class Element;
class XRGripSpace;
class XRHand;
class XRInputSourceEvent;
class XRSession;
class XRSpace;
class XRTargetRaySpace;
template <typename IDLType>
class FrozenArray;
class XRInputSource : public ScriptWrappable, public Gamepad::Client { … };
}
#endif