#include <memory>
#include <string>
#include <utility>
#include "third_party/blink/renderer/modules/xr/xr_joint_space.h"
#include "third_party/blink/renderer/modules/xr/xr_hand.h"
#include "third_party/blink/renderer/modules/xr/xr_space.h"
#include "third_party/blink/renderer/modules/xr/xr_utils.h"
namespace blink {
XRJointSpace::XRJointSpace(XRHand* hand,
XRSession* session,
std::unique_ptr<gfx::Transform> mojo_from_joint,
device::mojom::blink::XRHandJoint joint,
float radius,
device::mojom::blink::XRHandedness handedness)
: … { … }
std::optional<gfx::Transform> XRJointSpace::MojoFromNative() const { … }
device::mojom::blink::XRNativeOriginInformationPtr XRJointSpace::NativeOrigin()
const { … }
bool XRJointSpace::EmulatedPosition() const { … }
XRPose* XRJointSpace::getPose(const XRSpace* other_space) const { … }
void XRJointSpace::UpdateTracking(
std::unique_ptr<gfx::Transform> mojo_from_joint,
float radius) { … }
bool XRJointSpace::IsStationary() const { … }
const String XRJointSpace::jointName() const { … }
std::string XRJointSpace::ToString() const { … }
bool XRJointSpace::handHasMissingPoses() const { … }
void XRJointSpace::Trace(Visitor* visitor) const { … }
}