#include "third_party/blink/renderer/modules/xr/xr_target_ray_space.h"
#include <string>
#include <utility>
#include "third_party/blink/renderer/modules/xr/xr_input_source.h"
#include "third_party/blink/renderer/modules/xr/xr_pose.h"
#include "third_party/blink/renderer/modules/xr/xr_session.h"
namespace blink {
XRTargetRaySpace::XRTargetRaySpace(XRSession* session, XRInputSource* source)
: … { … }
std::optional<gfx::Transform> XRTargetRaySpace::MojoFromNative() const { … }
bool XRTargetRaySpace::EmulatedPosition() const { … }
device::mojom::blink::XRNativeOriginInformationPtr
XRTargetRaySpace::NativeOrigin() const { … }
std::string XRTargetRaySpace::ToString() const { … }
bool XRTargetRaySpace::IsStationary() const { … }
void XRTargetRaySpace::Trace(Visitor* visitor) const { … }
}