/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifdef UNSAFE_BUFFERS_BUILD // TODO(crbug.com/351564777): Remove this and convert code to safer constructs. #pragma allow_unsafe_buffers #endif #include "third_party/blink/renderer/platform/audio/audio_channel.h" #include <math.h> #include <algorithm> #include "base/numerics/checked_math.h" #include "third_party/blink/renderer/platform/audio/vector_math.h" namespace blink { void AudioChannel::ResizeSmaller(uint32_t new_length) { … } void AudioChannel::Scale(float scale) { … } void AudioChannel::CopyFrom(const AudioChannel* source_channel) { … } void AudioChannel::CopyFromRange(const AudioChannel* source_channel, unsigned start_frame, unsigned end_frame) { … } void AudioChannel::SumFrom(const AudioChannel* source_channel) { … } float AudioChannel::MaxAbsValue() const { … } } // namespace blink