chromium/third_party/blink/renderer/platform/audio/audio_dsp_kernel_processor.cc

/*
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#include "third_party/blink/renderer/platform/audio/audio_dsp_kernel_processor.h"
#include "third_party/blink/renderer/platform/audio/audio_dsp_kernel.h"
#include "third_party/blink/renderer/platform/wtf/wtf.h"

namespace blink {

// setNumberOfChannels() may later be called if the object is not yet in an
// "initialized" state.
AudioDSPKernelProcessor::AudioDSPKernelProcessor(float sample_rate,
                                                 unsigned number_of_channels,
                                                 unsigned render_quantum_frames)
    :{}

void AudioDSPKernelProcessor::Initialize() {}

void AudioDSPKernelProcessor::Uninitialize() {}

void AudioDSPKernelProcessor::Process(const AudioBus* source,
                                      AudioBus* destination,
                                      uint32_t frames_to_process) {}

void AudioDSPKernelProcessor::ProcessOnlyAudioParams(
    uint32_t frames_to_process) {}

// Resets filter state
void AudioDSPKernelProcessor::Reset() {}

void AudioDSPKernelProcessor::SetNumberOfChannels(unsigned number_of_channels) {}

bool AudioDSPKernelProcessor::RequiresTailProcessing() const {}

double AudioDSPKernelProcessor::TailTime() const {}

double AudioDSPKernelProcessor::LatencyTime() const {}

}  // namespace blink