#include "third_party/blink/renderer/platform/audio/audio_frame_stats_accumulator.h"
#include "base/check_op.h"
#include "base/numerics/safe_conversions.h"
#include "base/time/time.h"
#include "media/base/audio_timestamp_helper.h"
namespace blink {
void AudioFrameStatsAccumulator::Update(
size_t observed_frames,
int sample_rate,
base::TimeDelta latency,
const media::AudioGlitchInfo& glitch_info) { … }
void AudioFrameStatsAccumulator::Absorb(AudioFrameStatsAccumulator& from) { … }
void AudioFrameStatsAccumulator::MergeLatencyExtremes(
base::TimeDelta new_minumum,
base::TimeDelta new_maximum) { … }
}