/* * Copyright (C) 2010, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. */ #include "third_party/blink/renderer/platform/audio/audio_utilities.h" #include <sstream> #include "base/notreached.h" #include "third_party/blink/renderer/platform/wtf/math_extras.h" #include "third_party/blink/renderer/platform/wtf/vector.h" #include "third_party/fdlibm/ieee754.h" namespace blink::audio_utilities { float DecibelsToLinear(float decibels) { … } float LinearToDecibels(float linear) { … } double DiscreteTimeConstantForSampleRate(double time_constant, double sample_rate) { … } size_t TimeToSampleFrame(double time, double sample_rate, enum SampleFrameRounding rounding_mode) { … } base::TimeDelta FramesToTime(int64_t frames, float sample_rate) { … } bool IsValidAudioBufferSampleRate(float sample_rate) { … } float MinAudioBufferSampleRate() { … } float MaxAudioBufferSampleRate() { … } const std::string GetSinkIdForTracing( blink::WebAudioSinkDescriptor sink_descriptor) { … } const std::string GetSinkInfoForTracing( blink::WebAudioSinkDescriptor sink_descriptor, blink::WebAudioLatencyHint latency_hint, int channel_count, float sample_rate, int callback_buffer_size) { … } const std::string GetDeviceEnumerationForTracing( const Vector<WebMediaDeviceInfo>& device_infos) { … } } // namespace blink::audio_utilities