/* * Copyright (C) 2011, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_DENORMAL_DISABLER_H_ #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_DENORMAL_DISABLER_H_ #include <float.h> #include "build/build_config.h" #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" #include "third_party/blink/renderer/platform/wtf/math_extras.h" namespace blink { // Deal with denormals. They can very seriously impact performance on x86. // Define HAVE_DENORMAL if we support flushing denormals to zero. #if BUILDFLAG(IS_WIN) && defined(COMPILER_MSVC) // Windows compiled using MSVC with SSE2 #define HAVE_DENORMAL … #endif #if defined(COMPILER_GCC) && defined(ARCH_CPU_X86_FAMILY) // X86 chips can flush denormals #define HAVE_DENORMAL … #endif #if defined(ARCH_CPU_ARM_FAMILY) #define HAVE_DENORMAL … #endif #if defined(HAVE_DENORMAL) class DenormalDisabler { … }; #else // FIXME: add implementations for other architectures and compilers class DenormalDisabler { STACK_ALLOCATED(); public: DenormalDisabler() {} // Assume the worst case that other architectures and compilers // need to flush denormals to zero manually. static inline float FlushDenormalFloatToZero(float f) { return (fabs(f) < FLT_MIN) ? 0.0f : f; } }; #endif } // namespace blink #undef HAVE_DENORMAL #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_DENORMAL_DISABLER_H_