chromium/third_party/blink/renderer/platform/audio/hrtf_database_loader.cc

/*
 * Copyright (C) 2010 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
 *     its contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 */

#include "third_party/blink/renderer/platform/audio/hrtf_database_loader.h"

#include "base/location.h"
#include "base/synchronization/waitable_event.h"
#include "third_party/blink/renderer/platform/scheduler/public/post_cross_thread_task.h"
#include "third_party/blink/renderer/platform/scheduler/public/thread.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_functional.h"

namespace blink {

LoaderMap;

// getLoaderMap() returns the static hash map that contains the mapping between
// the sample rate and the corresponding HRTF database.
static LoaderMap& GetLoaderMap() {}

scoped_refptr<HRTFDatabaseLoader>
HRTFDatabaseLoader::CreateAndLoadAsynchronouslyIfNecessary(float sample_rate) {}

HRTFDatabaseLoader::HRTFDatabaseLoader(float sample_rate)
    :{}

HRTFDatabaseLoader::~HRTFDatabaseLoader() {}

void HRTFDatabaseLoader::LoadTask() {}

void HRTFDatabaseLoader::LoadAsynchronously() {}

HRTFDatabase* HRTFDatabaseLoader::Database() {}

// This cleanup task is needed just to make sure that the loader thread finishes
// the load task and thus the loader thread doesn't touch thread_ any more.
void HRTFDatabaseLoader::CleanupTask(base::WaitableEvent* sync) {}

void HRTFDatabaseLoader::WaitForLoaderThreadCompletion() {}

}  // namespace blink