#include "third_party/blink/renderer/platform/bindings/binding_security_for_platform.h"
namespace blink {
BindingSecurityForPlatform::ShouldAllowAccessToV8ContextFunction
BindingSecurityForPlatform::should_allow_access_to_v8context_ = …;
bool BindingSecurityForPlatform::ShouldAllowAccessToV8Context(
v8::Local<v8::Context> accessing_context,
v8::MaybeLocal<v8::Context> target_context) { … }
void BindingSecurityForPlatform::SetShouldAllowAccessToV8Context(
ShouldAllowAccessToV8ContextFunction func) { … }
}