#include "third_party/blink/renderer/platform/bindings/frozen_array_base.h"
#include "third_party/blink/renderer/platform/bindings/dom_data_store.h"
#include "third_party/blink/renderer/platform/bindings/dom_wrapper_world.h"
#include "third_party/blink/renderer/platform/bindings/script_state.h"
namespace blink::bindings {
namespace {
const WrapperTypeInfo frozen_array_wrapper_type_info_{ … };
}
const WrapperTypeInfo& FrozenArrayBase::wrapper_type_info_ = …;
v8::Local<v8::Value> FrozenArrayBase::ToV8(ScriptState* script_state) const { … }
v8::Local<v8::Value> FrozenArrayBase::ToV8(ScriptState* script_state) { … }
v8::Local<v8::Value> FrozenArrayBase::Wrap(ScriptState* script_state) { … }
v8::Local<v8::Object> FrozenArrayBase::AssociateWithWrapper(
v8::Isolate* isolate,
const WrapperTypeInfo* wrapper_type_info,
v8::Local<v8::Object> wrapper) { … }
}