chromium/third_party/blink/renderer/platform/bindings/frozen_array_base.cc

// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/platform/bindings/frozen_array_base.h"

#include "third_party/blink/renderer/platform/bindings/dom_data_store.h"
#include "third_party/blink/renderer/platform/bindings/dom_wrapper_world.h"
#include "third_party/blink/renderer/platform/bindings/script_state.h"

namespace blink::bindings {

namespace {

const WrapperTypeInfo frozen_array_wrapper_type_info_{};

}  // namespace

// We don't use the bindings code generator for IDL FrozenArray, so we define
// FrozenArrayBase::wrapper_type_info_ manually here.
const WrapperTypeInfo& FrozenArrayBase::wrapper_type_info_ =;

v8::Local<v8::Value> FrozenArrayBase::ToV8(ScriptState* script_state) const {}

v8::Local<v8::Value> FrozenArrayBase::ToV8(ScriptState* script_state) {}

v8::Local<v8::Value> FrozenArrayBase::Wrap(ScriptState* script_state) {}

v8::Local<v8::Object> FrozenArrayBase::AssociateWithWrapper(
    v8::Isolate* isolate,
    const WrapperTypeInfo* wrapper_type_info,
    v8::Local<v8::Object> wrapper) {}

}  // namespace blink::bindings