chromium/third_party/blink/renderer/platform/bindings/multi_worlds_v8_reference.cc

// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/platform/bindings/multi_worlds_v8_reference.h"
#include "third_party/blink/renderer/platform/bindings/dom_wrapper_world.h"
#include "third_party/blink/renderer/platform/bindings/script_state.h"
#include "third_party/blink/renderer/platform/bindings/v8_object_data_store.h"

namespace blink {

MultiWorldsV8Reference::MultiWorldsV8Reference(v8::Isolate* isolate,
                                               v8::Local<v8::Value> value)
    :{}

v8::Local<v8::Value> MultiWorldsV8Reference::GetValue(
    ScriptState* script_state) {}

void MultiWorldsV8Reference::Trace(Visitor* visitor) const {}

v8::Local<v8::Object> MultiWorldsV8Reference::GetObject(
    ScriptState* script_state) {}

}  // namespace blink