chromium/third_party/blink/renderer/platform/bindings/v8_binding.cc

/*
 * Copyright (C) 2006, 2007, 2008, 2009 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "third_party/blink/renderer/platform/bindings/v8_binding.h"

#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/script_state.h"

namespace blink {

v8::Local<v8::Function> GetBoundFunction(v8::Local<v8::Function> function) {}

v8::Local<v8::Value> FreezeV8Object(v8::Local<v8::Value> value,
                                    v8::Isolate* isolate) {}

String GetCurrentScriptUrl(v8::Isolate* isolate) {}

Vector<String> GetScriptUrlsFromCurrentStack(v8::Isolate* isolate,
                                             wtf_size_t unique_url_count) {}

namespace bindings {

void V8ObjectToPropertyDescriptor(v8::Isolate* isolate,
                                  v8::Local<v8::Value> descriptor_object,
                                  V8PropertyDescriptorBag& descriptor_bag,
                                  ExceptionState& exception_state) {}

}  // namespace bindings

}  // namespace blink