chromium/third_party/blink/renderer/platform/bindings/v8_object_constructor.cc

/*
 * Copyright (C) 2012 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "third_party/blink/renderer/platform/bindings/v8_object_constructor.h"

#include "components/crash/core/common/crash_key.h"
#include "third_party/blink/renderer/platform/bindings/runtime_call_stats.h"
#include "third_party/blink/renderer/platform/bindings/v8_binding.h"
#include "third_party/blink/renderer/platform/bindings/v8_per_context_data.h"
#include "third_party/blink/renderer/platform/bindings/v8_set_return_value.h"
#include "third_party/blink/renderer/platform/bindings/v8_throw_exception.h"
#include "third_party/blink/renderer/platform/instrumentation/tracing/trace_event.h"

namespace blink {

v8::MaybeLocal<v8::Object> V8ObjectConstructor::NewInstance(
    v8::Isolate* isolate,
    v8::Local<v8::Function> function,
    int argc,
    v8::Local<v8::Value> argv[]) {}

void V8ObjectConstructor::IsValidConstructorMode(
    const v8::FunctionCallbackInfo<v8::Value>& info) {}

v8::Local<v8::Function> V8ObjectConstructor::CreateInterfaceObject(
    const WrapperTypeInfo* type,
    v8::Local<v8::Context> context,
    const DOMWrapperWorld& world,
    v8::Isolate* isolate,
    v8::Local<v8::Function> parent_interface,
    CreationMode creation_mode) {}

}  // namespace blink