#include "third_party/blink/public/platform/web_video_frame_submitter.h"
#include <memory>
#include <utility>
#include "third_party/blink/renderer/platform/graphics/video_frame_submitter.h"
namespace cc {
class LayerTreeSettings;
class VideoFrameProvider;
}
namespace gpu {
class GpuMemoryBufferManager;
}
namespace viz {
class ContextProvider;
}
namespace blink {
std::unique_ptr<WebVideoFrameSubmitter> WebVideoFrameSubmitter::Create(
WebContextProviderCallback context_provider_callback,
cc::VideoPlaybackRoughnessReporter::ReportingCallback
roughness_reporting_callback,
const cc::LayerTreeSettings& settings,
bool use_sync_primitives) { … }
}