/* * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. * Copyright (C) 2007 Nicholas Shanks <[email protected]> * Copyright (C) 2013 Google, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_ALTERNATE_FONT_FAMILY_H_ #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_ALTERNATE_FONT_FAMILY_H_ #include "build/build_config.h" #include "third_party/blink/renderer/platform/font_family_names.h" #include "third_party/blink/renderer/platform/fonts/font_description.h" #include "third_party/blink/renderer/platform/wtf/text/atomic_string.h" namespace blink { // We currently do not support bitmap fonts on windows. // Instead of trying to construct a bitmap font and then going down the fallback // path map certain common bitmap fonts to their truetype equivalent up front. inline const AtomicString& AdjustFamilyNameToAvoidUnsupportedFonts( const AtomicString& family_name) { … } inline const AtomicString& AlternateFamilyName( const AtomicString& family_name) { … } inline const AtomicString& GetFallbackFontFamily( const FontDescription& description) { … } } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_ALTERNATE_FONT_FAMILY_H_