#include "third_party/blink/renderer/platform/fonts/font_palette.h"
#include "third_party/blink/renderer/platform/wtf/hash_functions.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string_hash.h"
#include "third_party/blink/renderer/platform/wtf/text/string_builder.h"
#include "third_party/skia/include/core/SkFontArguments.h"
namespace blink {
namespace {
float NormalizeSign(float number) { … }
}
unsigned FontPalette::GetHash() const { … }
String FontPalette::ToString() const { … }
bool FontPalette::operator==(const FontPalette& other) const { … }
}